![]() ![]() Well, I don't want the development of the game to be tied too much up in continuity that hasn't quite played out. Here I'm not sure if I want "" or "", or what. Some domain ideas, most of which correspond to above ideas: I think it would be BETTER to call it "Erfworld: The Battle for Gobwin Knob", but I seem to remember that exact name being used somewhere else. I personally prefer "The Battle for Gobwin Knob" since it allows sequals as the comic changes chapters (it's my understanding that there will be more chapters/arcs after The Battle for Gobwin Knob) and doesn't mention Wesnoth which might confuse people in to thinking the campaign is set in Wesnoth. So now the question is, what shall the title of our project be? Some ideas follow, as well as some domain ideas. So I'm going to go ahead and make the domain name be related to this project directly. Well, I've been trying to think of a domain name for this server and I can't think of one for the life of me, but extra domain names are cheap. Thus far, I love what's being done with Erfworld avatars over in the Arts and Crafts section. I anticipate giving some templates for people to work up but I am most interested in what you guys can come up with. I'll keep poking around to find out about more about creating art works. I think by February there will be enough plot details to give you some framework to base a campaign on. Rob and I will probably want to give some direction on some aspects, but we're interested in seeing what you guys can come up with. Since it was your idea, I think it'd be great if you take the reins. I think it'd be best for a project like this to have some sort of leader. ![]() I predict a working model should be completed no later than early February, at which point we would stop and begin to work on the actual campaign, creating units and plotlines, etc.ĭo you, Rob or Jamie, think that by February the 1st enough plot, unit details, etc., will be availible for us to begin working on an actual campaign? I don't want to box you in to any sort of schedule or something - we're fans and are doing this as a fan community effort - but if you know that that is likely then "woo!". Something we can use as a testing model to learn WML (Wesnoth Markup Language), game balancing, etc. I'm thinking that if we aim to mobilize sometime around the 1st, then that work should be put towards making a mock-up. We'll need people to flesh out concepts for units, too, though I forsee that being something that really comes in to its own as the comic matures. That means that we'll need scripters to script our stories, storywriters to write outlines for the battles and plotline as well as dialogue, we'll need artwork which I THOUGHT would be issue #1 but with Jamie's help should be a breeze. I've played a lot of Wesnoth campaigns that were really half-baked, with spelling errors, and they only contain a few maps. I want a campaign with original sounds, artwork, music, a complex and branching plot, and a game experience that will take hours to complete. To business, though: if we do this, I want to do it right. But rather than putz around trying to figure out organization, why don't we try this: I'll act all bossy and you guys can depose me as you like it. Sure I posted about it, and sure I'd like to be a big part of the effort, but that doesn't make me the most qualified or the most ambitious. It occured to me that I was thinking in terms of me leading the project, and this being a community that simply isn't necessarily the case. I imagine an owl, for the almost certainly incorrect reason that it sounds like "ORLY? YARLY!", which I have seen associated with owls. I was just fooling around with some of the unit types listed so far and it actually made for a pretty comprehensive army list for a battle or two for Ansome's side. Yes, you're right, there's probably loads more to be established before we can get anywhere. Ok - I'm convinced, this sounds like a project I'd like to be a big part of. That just makes this all the more perfect. There I was asking for an official post when you had already posted twice! And offered artwork templates! I -totally- missed that you were the artist for Erfworld. Jamie! I love the comic! Your artwork is amazing! ![]()
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